The Smuggler class is the long-range covert class for the Republic faction, serving as the counterpart for the Imperial Agent class and favoring blaster weaponry, stealth abilities, and healing. The Smuggler’s advanced classes are the Scoundrel, which focuses on healing and stealth, and the Gunslinger, which wields two blasters and focuses on damage, and both utilize the cover mechanic to fire on their enemies from relative safety.
The Ranged Damage Gunslinger uses the Saboteur skill tree, which adds explosives and advanced technology abilities for prolonged fighting, and the Sharpshooter tree, which works on precision and high-damage attacks, and the two advanced classes share the Dirty Fighting tree which focuses on general damage and avoiding the enemy’s attacks.
The Scoundrel is designated as Close-Quarters Damage or Medicine/Healing, and the class makes use of either a single blaster or scattergun while using the healing-based Sawbones and stealth-based Scrapper skill trees. Only the Human, Cyborg, Mirialan, Twi’lek, and Zabrak species were initially available for the Smuggler though all species are now available, and the Smuggler uses a XS stock light freighter as their starship.
The Smuggler’s companions are Corso Riggs, Risha, Bowdaar, Akaavi Spar, and Gus Tuno.